VRChat development studio // Est. 2022

SCUFFED

We build virtual spaces with teeth: social worlds, custom systems, and experiences designed to stay in your head after the headset comes off.

Founders
03
Medium
Social VR
State
Building
Fenic smoking in a distressed print portrait
Fenic
Epsi drinking whisky in a distressed print portrait
Epsi
Seany smoking in a distressed print portrait
Seany

The studio

Built together.
Left imperfect.

Scuffed is Fenic, Epsi, and Seany: three creators turning shared obsession into places people actually want to inhabit.

We work across world design, interaction, atmosphere, community, and the stubborn technical details that make social VR feel effortless. The finish is deliberate. The rough edges are part of the signal.

Meet the founders

Selected environments

Enter our worlds.

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Founding trio

Three points.
One signal.

Distinct disciplines, shared standards. Every Scuffed release is shaped by the tension between all three.

Fenic smoking in a distressed print portrait
Fenic
Epsi drinking whisky in a distressed print portrait
Epsi
Seany smoking in a distressed print portrait
Seany

Physical artifacts // Live catalog

Wear the
damage.

Studio marks, outside the headset. Current drops are fulfilled securely through Fourthwall.

View full store ↗

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Shop every drop

What we make

The work.

01

World direction

Concept, environment, atmosphere, and the visual logic that holds a place together.

02

Interaction systems

Udon-backed mechanics and interfaces that make a world respond naturally to its visitors.

03

Social experiences

Spaces, events, and community rituals built around how people actually behave in VR.

Stay in the loop

Come get
Scuffed.

Join the community, see what is in production, or wear the damage outside the headset.